if not(GetLocale() == "esMX") then
    return;
end

local L = WeakAuras.L

-- Options translation
-- L["<"] = ""
L["<="] = "<="
-- L["="] = ""
L[">"] = ">"
-- L[">="] = ""
L["!="] = "!="
L["10 Man Raid"] = "10 Man Raid"
L["25 Man Raid"] = "25 Man Raid"
-- L["5 Man Dungeon"] = ""
-- L["Absorb"] = ""
L["Absorbed"] = "Absorbed"
-- L["Action Usable"] = ""
-- L["Affected"] = ""
-- L["Air"] = ""
-- L["Alive"] = ""
-- L["All Triggers"] = ""
-- L["Alternate Power"] = ""
-- L["Ambience"] = ""
-- L["Amount"] = ""
-- L["Any Triggers"] = ""
-- L["Arena"] = ""
L["Ascending"] = "Ascending"
L["At Least One Enemy"] = "At Least One Enemy"
L["Attackable"] = "Attackable"
-- L["Aura"] = ""
-- L["Aura:"] = ""
-- L["Aura Applied"] = ""
-- L["Aura Applied Dose"] = ""
-- L["Aura Broken"] = ""
-- L["Aura Broken Spell"] = ""
L["Aura Name"] = "Aura Name"
-- L["Aura Refresh"] = ""
-- L["Aura Removed"] = ""
-- L["Aura Removed Dose"] = ""
-- L["Auras:"] = ""
L["Aura Stack"] = "Aura Stack"
L["Aura Type"] = "Aura Type"
L["Automatic"] = "Automatic"
-- L["Back and Forth"] = ""
L["Battleground"] = "Battleground"
-- L["Battle.net Whisper"] = ""
L["BG>Raid>Party>Say"] = "BG>Raid>Party>Say"
-- L["BG-System Alliance"] = ""
-- L["BG-System Horde"] = ""
-- L["BG-System Neutral"] = ""
-- L["Blizzard Combat Text"] = ""
-- L["Block"] = ""
-- L["Blocked"] = ""
-- L["Blood Rune #1"] = ""
-- L["Blood Rune #2"] = ""
-- L["Blood runes"] = ""
-- L["Boss Emote"] = ""
-- L["Bottom"] = ""
-- L["Bottom Left"] = ""
L["Bottom Right"] = "Bottom Right"
-- L["Bottom to Top"] = ""
-- L["Bounce"] = ""
-- L["Bounce with Decay"] = ""
L["Buff"] = "Buff"
-- L["Burning Embers"] = ""
-- L["By |cFF69CCF0Mirrored|r of Dragonmaw(US) Horde"] = ""
-- L["Cast"] = ""
-- L["Cast Failed"] = ""
-- L["Cast Start"] = ""
L["Cast Success"] = "Cast Success"
-- L["Cast Type"] = ""
L["Center"] = "Center"
-- L["Centered Horizontal"] = ""
-- L["Centered Vertical"] = ""
L["Channel"] = "Channel"
-- L["Channel (Spell)"] = ""
L["Character Type"] = "Character Type"
L["Chat Frame"] = "Chat Frame"
L["Chat Message"] = "Chat Message"
-- L["Children:"] = ""
-- L["Chi Power"] = ""
-- L["Circle"] = ""
-- L["Circular"] = ""
L["Class"] = "Class"
L["Click to close configuration"] = "Click to close configuration"
L["Click to open configuration"] = "Click to open configuration"
-- L["Combat Log"] = ""
L["Combo Points"] = "Combo Points"
-- L["Conditions"] = ""
-- L["Contains"] = ""
-- L["Cooldown Progress (Item)"] = ""
-- L["Cooldown Progress (Spell)"] = ""
L["Cooldown Ready (Item)"] = "Cooldown Ready (Item)"
-- L["Cooldown Ready (Spell)"] = ""
L["Create"] = "Create"
-- L["Critical"] = ""
-- L["Crowd Controlled"] = ""
-- L["Crushing"] = ""
-- L["Curse"] = ""
-- L["Custom"] = ""
-- L["Custom Function"] = ""
-- L["Damage"] = ""
-- L["Damager"] = ""
-- L["Damage Shield"] = ""
-- L["Damage Shield Missed"] = ""
-- L["Damage Split"] = ""
L["Death Knight"] = "Death Knight"
-- L["Death Knight Rune"] = ""
-- L["Death Rune"] = ""
-- L["Debuff"] = ""
-- L["Deflect"] = ""
-- L["Demonic Fury"] = ""
L["Descending"] = "Descending"
-- L["Destination Name"] = ""
-- L["Destination Unit"] = ""
-- L["Disease"] = ""
-- L["Dispel"] = ""
-- L["Dispel Failed"] = ""
-- L["Dodge"] = ""
-- L["Done"] = ""
-- L["Down"] = ""
-- L["Drain"] = ""
-- L["Drowning"] = ""
-- L["Druid"] = ""
-- L["Dungeon Difficulty"] = ""
-- L["Durability Damage"] = ""
-- L["Durability Damage All"] = ""
-- L["Earth"] = ""
-- L["Eclipse Direction"] = ""
-- L["Eclipse Power"] = ""
-- L["Eclipse Type"] = ""
L["Emote"] = "Emote"
-- L["Energize"] = ""
-- L["Energy"] = ""
-- L["Enrage"] = ""
-- L["Environmental"] = ""
-- L["Environment Type"] = ""
-- L["Evade"] = ""
L["Event"] = "Event"
-- L["Event(s)"] = ""
-- L["Every Frame"] = ""
-- L["Extra Amount"] = ""
-- L["Extra Attacks"] = ""
-- L["Extra Spell Name"] = ""
-- L["Fade In"] = ""
L["Fade Out"] = "Fade Out"
-- L["Falling"] = ""
-- L["Fatigue"] = ""
-- L["Fire"] = ""
-- L["First Tree"] = ""
-- L["Flash"] = ""
-- L["Flip"] = ""
-- L["Focus"] = ""
-- L["Form"] = ""
-- L["Friendly"] = ""
-- L["From"] = ""
-- L["Frost Rune #1"] = ""
-- L["Frost Rune #2"] = ""
-- L["Frost Runes"] = ""
-- L["Glancing"] = ""
L["Global Cooldown"] = "Global Cooldown"
-- L["Glow"] = ""
-- L["Gradient"] = ""
-- L["Gradient Pulse"] = ""
-- L["Group"] = ""
-- L["Group %s"] = ""
-- L["Grow"] = ""
L["Guild"] = "Guild"
-- L["Happiness"] = ""
-- L["HasPet"] = ""
-- L["Heal"] = ""
-- L["Healer"] = ""
-- L["Health"] = ""
-- L["Health (%)"] = ""
-- L["Heroic"] = ""
-- L["Hide"] = ""
-- L["Higher Than Tank"] = ""
-- L["Holy Power"] = ""
-- L["Hostile"] = ""
-- L["Hostility"] = ""
-- L["Humanoid"] = ""
-- L["Hunter"] = ""
-- L["Icon"] = ""
-- L["Ignore Rune CD"] = ""
-- L["Immune"] = ""
-- L["Include Bank"] = ""
-- L["Include Charges"] = ""
-- L["Include Death Runes"] = ""
-- L["In Combat"] = ""
-- L["Inherited"] = ""
-- L["In Pet Battle"] = ""
-- L["Inside"] = ""
-- L["Instakill"] = ""
-- L["Instance Type"] = ""
L["Interrupt"] = "Interrupt"
-- L["Interruptible"] = ""
-- L["In Vehicle"] = ""
-- L["Inverse"] = ""
-- L["Is Exactly"] = ""
-- L["Item"] = ""
-- L["Item Count"] = ""
-- L["Item Equipped"] = ""
-- L["Lava"] = ""
-- L["Leech"] = ""
-- L["Left"] = ""
-- L["Left to Right"] = ""
-- L["Level"] = ""
-- L["Lower Than Tank"] = ""
-- L["Lunar"] = ""
-- L["Lunar Power"] = ""
L["Mage"] = "Mage"
L["Magic"] = "Magic"
-- L["Main Hand"] = ""
L["Mana"] = "Mana"
-- L["Master"] = ""
-- L["Matches (Pattern)"] = ""
L["Message"] = "Message"
L["Message type:"] = "Message type:"
-- L["Message Type"] = ""
-- L["Miss"] = ""
-- L["Missed"] = ""
-- L["Missing"] = ""
-- L["Miss Type"] = ""
-- L["Monochrome Outline"] = ""
-- L["Monster Yell"] = ""
-- L["Mounted"] = ""
L["Multi-target"] = "Multi-target"
-- L["Music"] = ""
L["Name"] = "Name"
-- L["Never"] = ""
-- L["Next"] = ""
-- L["No Children:"] = ""
-- L["No Instance"] = ""
L["None"] = "None"
-- L["Non-player Character"] = ""
-- L["Normal"] = ""
-- L["Not On Threat Table"] = ""
-- L["Number"] = ""
-- L["Number Affected"] = ""
-- L["Off Hand"] = ""
-- L["Officer"] = ""
-- L["Opaque"] = ""
-- L["Orbit"] = ""
L["Outline"] = "Outline"
-- L["Outside"] = ""
-- L["Overhealing"] = ""
-- L["Overkill"] = ""
L["Paladin"] = "Paladin"
-- L["Parry"] = ""
-- L["Party"] = ""
-- L["Party Kill"] = ""
L["Paused"] = "Paused"
-- L["Periodic Spell"] = ""
L["Pet"] = "Pet"
-- L["Pet Behavior"] = ""
-- L["Player"] = ""
L["Player Character"] = "Player Character"
L["Player Class"] = "Player Class"
-- L["Player Dungeon Role"] = ""
-- L["Player Level"] = ""
L["Player Name"] = "Player Name"
-- L["Player(s) Affected"] = ""
-- L["Player(s) Not Affected"] = ""
-- L["Poison"] = ""
-- L["Power"] = ""
-- L["Power (%)"] = ""
-- L["Power Type"] = ""
-- L["Preset"] = ""
L["Priest"] = "Priest"
-- L["Progress"] = ""
-- L["Pulse"] = ""
-- L["PvP Flagged"] = ""
-- L["Radius"] = ""
L["Rage"] = "Rage"
-- L["Raid"] = ""
-- L["Raid Warning"] = ""
-- L["Range"] = ""
-- L["Ranged"] = ""
-- L["Receiving display information"] = ""
-- L["Reference Spell"] = ""
-- L["Reflect"] = ""
-- L["Relative"] = ""
-- L["Remaining Time"] = ""
-- L["Requested display does not exist"] = ""
-- L["Requested display not authorized"] = ""
-- L["Require Valid Target"] = ""
L["Resist"] = "Resist"
-- L["Resisted"] = ""
-- L["Resolve collisions dialog"] = ""
-- L["Resolve collisions dialog singular"] = ""
-- L["Resolve collisions dialog startup"] = ""
-- L["Resolve collisions dialog startup singular"] = ""
-- L["Resting"] = ""
-- L["Resurrect"] = ""
-- L["Right"] = ""
-- L["Right to Left"] = ""
-- L["Rogue"] = ""
-- L["Rotate Left"] = ""
-- L["Rotate Right"] = ""
-- L["Rune"] = ""
-- L["Runic Power"] = ""
-- L["Say"] = ""
L["Seconds"] = "Seconds"
-- L["Second Tree"] = ""
-- L["Shadow Orbs"] = ""
-- L["Shake"] = ""
-- L["Shaman"] = ""
-- L["Shards"] = ""
-- L["Shift-Click to pause"] = ""
-- L["Shift-Click to resume"] = ""
-- L["Show"] = ""
-- L["Shrink"] = ""
-- L["Slide from Bottom"] = ""
-- L["Slide from Left"] = ""
-- L["Slide from Right"] = ""
-- L["Slide from Top"] = ""
-- L["Slide to Bottom"] = ""
-- L["Slide to Left"] = ""
-- L["Slide to Right"] = ""
-- L["Slide to Top"] = ""
-- L["Slime"] = ""
-- L["Solar"] = ""
-- L["Solar Power"] = ""
L["Sound Effects"] = "Sound Effects"
-- L["Source Name"] = ""
-- L["Source Unit"] = ""
-- L["Spacing"] = ""
-- L["Specific Unit"] = ""
-- L["Spell"] = ""
-- L["Spell (Building)"] = ""
-- L["Spell Name"] = ""
-- L["Spin"] = ""
-- L["Spiral"] = ""
-- L["Spiral In And Out"] = ""
-- L["Stacks"] = ""
-- L["Stance/Form/Aura"] = ""
-- L["Status"] = ""
-- L["Stolen"] = ""
-- L["Summon"] = ""
-- L["Swing"] = ""
-- L["Swing Timer"] = ""
-- L["Talent selected"] = ""
-- L["Talent Specialization"] = ""
-- L["Tank"] = ""
-- L["Tanking And Highest"] = ""
-- L["Tanking But Not Highest"] = ""
-- L["Target"] = ""
L["Thick Outline"] = "Thick Outline"
-- L["Third Tree"] = ""
-- L["Threat Situation"] = ""
-- L["Thrown"] = ""
-- L["Timed"] = ""
-- L["Top"] = ""
-- L["Top Left"] = ""
-- L["Top Right"] = ""
-- L["Top to Bottom"] = ""
-- L["Total"] = ""
-- L["Totem"] = ""
L["Totem Name"] = "Totem Name"
-- L["Totem Type"] = ""
-- L["Transmission error"] = ""
-- L["Trigger:"] = ""
-- L["Trigger Update"] = ""
L["Undefined"] = "Undefined"
-- L["Unholy Rune #1"] = ""
-- L["Unholy Rune #2"] = ""
-- L["Unholy Runes"] = ""
-- L["Unit"] = ""
-- L["Unit Characteristics"] = ""
L["Unit Destroyed"] = "Unit Destroyed"
L["Unit Died"] = "Unit Died"
-- L["Up"] = ""
-- L["Version error recevied higher"] = ""
-- L["Version error recevied lower"] = ""
-- L["Warlock"] = ""
L["Warrior"] = "Warrior"
-- L["Water"] = ""
-- L["WeakAuras"] = ""
-- L["WeakAurasModelPaths"] = ""
-- L["WeakAurasModelPaths .toc Notes"] = ""
L["WeakAurasOptions"] = "WeakAuras - Options"
-- L["WeakAurasOptions .toc Notes"] = ""
-- L["WeakAuras .toc Notes"] = ""
L["WeakAurasTutorials"] = "WeakAuras - Tutorials"
-- L["WeakAurasTutorials .toc Notes"] = ""
-- L["Weapon"] = ""
-- L["Weapon Enchant"] = ""
-- L["Whisper"] = ""
-- L["Wobble"] = ""
L["Yell"] = "Yell"
-- L["Zone"] = ""



