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	<node>
		<identifier>	Scene Root	</identifier>
		<transform>
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			<row1>	0.000000 1.000000 0.000000	</row1>
			<row2>	0.000000 0.000000 1.000000	</row2>
			<row3>	0.000000 0.000000 0.000000	</row3>
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		<node>
			<identifier>	LNR01_deep_sky_mb	</identifier>
			<transform>
				<row0>	1.000000 0.000000 0.000000 0.000000	</row0>
				<row1>	0.000000 1.000000 0.000000 0.000000	</row1>
				<row2>	0.000000 0.000000 1.000000 0.000000	</row2>
				<row3>	0.000000 0.000000 0.000000 1.000000	</row3>
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		</node>
	</node>
	<renderSet>
		<treatAsWorldSpaceObject>	false	</treatAsWorldSpaceObject>
		<node>	LNR01_deep_sky_mb	</node>
		<geometry>
			<vertices>	LNR01_deep_sky_mbShape.vertices	</vertices>
			<primitive>	LNR01_deep_sky_mbShape.indices	</primitive>
			<primitiveGroup>	0
				<material>
					<identifier>	PBSLD	</identifier>
					<mfm>	content/location/nature/rock/textures/LNR01_ice_islands.mfm	</mfm>
				</material>
			</primitiveGroup>
		</geometry>
	</renderSet>
	<boundingBox>
		<min>	-260.701911 -260.664830 -260.665934	</min>
		<max>	260.627853 260.664830 260.663871	</max>
	</boundingBox>
</LNR01_deep_sky.visual>
