<engine_config.xml>
  <personality>	game	</personality>
  <preferences>preferences.xml</preferences>
  <enableBalanceCPU>	true	</enableBalanceCPU>
  <enableServerTimeSync>	true	</enableServerTimeSync>
  <spaceType>COMPILED_SPACE</spaceType>
  <renderer>
    <disableSLI>	false	</disableSLI>
    <cacheEffects>	true	</cacheEffects>
    <gammaCorrectionOutside>1.0</gammaCorrectionOutside>
    <gammaCorrectionInside>1.0</gammaCorrectionInside>
    <gammaCorrectionSpeed>0.2</gammaCorrectionSpeed>
    <maxFrameRate>	120	</maxFrameRate>
    <reducedFrameRate>	60	</reducedFrameRate>
    <settings>
    </settings>
    <useLatentOcclusionQueries>	true	</useLatentOcclusionQueries>
    <DRRAutoscaler>
      <criticalFPS>	15	</criticalFPS>
      <safeFPSMultiplier>1.15</safeFPSMultiplier>
      <timeStep>1.0</timeStep>
      <correctionStep>0.05</correctionStep>
      <correctionBigStep>0.1</correctionBigStep>
      <minScale>0.5</minScale>
    </DRRAutoscaler>
    <globalVBSize>	10485760	</globalVBSize>
    <globalIBSize>	102400	</globalIBSize>
  </renderer>
  <influx>
    <force_use_bw_collision>	true	</force_use_bw_collision>
    <control_point_hmap_offset>0.1f</control_point_hmap_offset>
    <control_point_grid_step>1.0f</control_point_grid_step>
  </influx>
  <animation>
    <streamCacheSizeKB>	2048	</streamCacheSizeKB>
  </animation>
  <screenShot>
    <extension>jpg</extension>
    <name>	screenshots/shot	</name>
  </screenShot>
  <superShot>
    <hRes>	2048	</hRes>
    <farPlaneDist>	1500	</farPlaneDist>
    <floraVBSize>	16000000	</floraVBSize>
    <disableGUI>	true	</disableGUI>
  </superShot>
  <accessMonitor>	false	</accessMonitor>
  <hasDevelopmentAssertions>	true	</hasDevelopmentAssertions>
  <debugKeys>
    <combination>
      <key>	APPS	</key>
    </combination>
    <combination>
      <key>GRAVE</key>
    </combination>
    <enableEndStopApp>	false	</enableEndStopApp>
  </debugKeys>
  <entities>
    <disablePreloads>	false	</disablePreloads>
    <enforcePreloads>	false	</enforcePreloads>
    <entityCollision>	false	</entityCollision>
    <particlesActive>	true	</particlesActive>
    <movementThreshold>0.25</movementThreshold>
  </entities>
  <ui>
    <straferate>5.0</straferate>
    <loadingText>151 231 233</loadingText>
  </ui>
  <camera>
    <lookTable>0.00	0.00</lookTable>
    <lookTable>0.10	0.05</lookTable>
    <lookTable>0.30	0.10</lookTable>
    <lookTable>0.50	0.15</lookTable>
    <lookTable>0.70	0.30</lookTable>
    <lookTable>0.90	1.00</lookTable>
    <lookAxisMin>0.10</lookAxisMin>
    <lookAxisMax>0.91</lookAxisMax>
    <cameraYawSpeed>	90	</cameraYawSpeed>
    <cameraPitchSpeed>	60	</cameraPitchSpeed>
    <accelerateStart>0.00</accelerateStart>
    <accelerateRate>2.00</accelerateRate>
    <accelerateEnd>1.00</accelerateEnd>
  </camera>
  <directionCursor>
    <invertVerticalMovement>	false	</invertVerticalMovement>
    <mouseSensitivity>0.005</mouseSensitivity>
    <mouseHVBias>0.667</mouseHVBias>
    <maxPitch>50.0</maxPitch>
    <minPitch>-65.0</minPitch>
    <yaw>0.000</yaw>
    <pitch>0.000</pitch>
    <lookSpring>	false	</lookSpring>
    <lookSpringRate>0.75</lookSpringRate>
    <lookSpringIdleTime>3600.0</lookSpringIdleTime>
    <lookSpringOnMove>	true	</lookSpringOnMove>
  </directionCursor>
  <simpleGui>
    <breakOnLeak>	false	</breakOnLeak>
    <breakOnAllocId>	0	</breakOnAllocId>
  </simpleGui>
  <ParticleSystem>
    <PS_PERFORMANCE_FIXED_FPS>29.9</PS_PERFORMANCE_FIXED_FPS>
    <PS_PERFORMANCE_MIN_FPS>	22	</PS_PERFORMANCE_MIN_FPS>
    <PS_PERFORMANCE_MAX_FPS>	26	</PS_PERFORMANCE_MAX_FPS>
    <PS_PERFORMANCE_SPEED_MULT>	10	</PS_PERFORMANCE_SPEED_MULT>
    <PS_PERFORMANCE_LOD_OFFSET>	0	</PS_PERFORMANCE_LOD_OFFSET>
    <PS_PERFORMANCE_LOD_MULT>1.2</PS_PERFORMANCE_LOD_MULT>
  </ParticleSystem>
  <debug>
    <fullDump>	false	</fullDump>
    <framesCount>	0	</framesCount>
    <enableServers>	false	</enableServers>
    <profilerBufferSize>	12582912	</profilerBufferSize>
    <enableLoggingAssetMsg>	false	</enableLoggingAssetMsg>
    <assetLogPath>asset.log</assetLogPath>
    <enableColorFill>	false	</enableColorFill>
    <remotePythonConsole>	true	</remotePythonConsole>
  </debug>
  <hitchDetector>
    <numTimeSamples>	10	</numTimeSamples>
    <frameMSLimit>100.0</frameMSLimit>
    <overAverageFactor>1.5</overAverageFactor>
  </hitchDetector>
  <log_console>
    <enable>	false	</enable>
    <monitor>	false	</monitor>
    <colors>	false	</colors>
    <timestamp>	true	</timestamp>
    <real_time>	true	</real_time>
    <wrap>	false	</wrap>
    <auto_scroll>	true	</auto_scroll>
    <priority>	1111111111	</priority>
  </log_console>
  <soundMgr>
    <enabled>	true	</enabled>
    <errorLevel>warning</errorLevel>
    <wwmediaPath>audioww</wwmediaPath>
    <highPriorityBankThread>	true	</highPriorityBankThread>
    <WWISE_active_profile>WWISE_adv_profile</WWISE_active_profile>
    <WWISE_adv_profile>
      <memoryManager>
        <defaultPool>	32	</defaultPool>
        <lowEnginePool>	16	</lowEnginePool>
        <preparedPool>	200	</preparedPool>
        <streamingPool>	4	</streamingPool>
        <IOPoolSize>	8	</IOPoolSize>
      </memoryManager>
      <LQ_render>	false	</LQ_render>
      <max_voices>	110	</max_voices>
      <voice_soundbanks>
        <project>
          <name>voiceover.bnk</name>
        </project>
      </voice_soundbanks>
      <SFX_soundbanks_loadonce>
        <project>
          <name>plugin_media.bnk</name>
        </project>
        <project>
          <name>ambient.pck</name>
        </project>
        <project>
          <name>combat_atmosphere.pck</name>
        </project>
        <project>
          <name>damage.pck</name>
        </project>
        <project>
          <name>eng_continental_R975.pck</name>
        </project>
        <project>
          <name>eng_continentalR.pck</name>
        </project>
        <project>
          <name>eng_ford.pck</name>
        </project>
        <project>
          <name>eng_gaz_aa.pck</name>
        </project>
        <project>
          <name>eng_hetzer.pck</name>
        </project>
        <project>
          <name>eng_v55.pck</name>
        </project>
        <project>
          <name>explosive_objects.pck</name>
        </project>
        <project>
          <name>ExternalMusicSources.pck</name>
        </project>
        <project>
          <name>objects.pck</name>
        </project>
        <project>
          <name>plane.pck</name>
        </project>
        <project>
          <name>streams.pck</name>
        </project>
        <project>
          <name>treads_chaffee.pck</name>
        </project>
        <project>
          <name>treads_med.pck</name>
        </project>
        <project>
          <name>turret.pck</name>
        </project>
      </SFX_soundbanks_loadonce>
      <SFX_soundbanks_common>
        <project>
          <name>	sixthsense.bnk	</name>
        </project>
        <project>
          <name>	SM_gun_reloaded.bnk	</name>
        </project>
        <project>
          <name>	SM_enemy_sighted_for_team.bnk	</name>
        </project>
        <project>
          <name>	SM_crit_damaged_voice.bnk	</name>
        </project>	 
        <project>
          <name>gui.bnk</name>
        </project>
        <project>
          <name>ExternalMusicSources.bnk</name>
        </project>
        <project>
          <name>utility.bnk</name>
        </project>
      </SFX_soundbanks_common>
      <SFX_soundbanks_login>
        <project>
          <name>hangar_v2.bnk</name>
        </project>
      </SFX_soundbanks_login>
      <SFX_soundbanks_arena>
        <project>
          <name>damage.bnk</name>
        </project>
        <project>
          <name>explosive_objects.bnk</name>
        </project>
        <project>
          <name>objects.bnk</name>
        </project>
        <project>
          <name>plane.bnk</name>
        </project>
        <project>
          <name>turret.bnk</name>
        </project>
        <project>
          <name>ambient.bnk</name>
        </project>
        <project>
          <name>combat_atmosphere.bnk</name>
        </project>
        <project>
          <name>eng_continental_R975.bnk</name>
        </project>
        <project>
          <name>eng_continentalR.bnk</name>
        </project>
        <project>
          <name>eng_ford.bnk</name>
        </project>
        <project>
          <name>eng_v55.bnk</name>
        </project>
        <project>
          <name>eng_hetzer.bnk</name>
        </project>
        <project>
          <name>eng_gaz_aa.bnk</name>
        </project>
        <project>
          <name>treads_chaffee.bnk</name>
        </project>
        <project>
          <name>treads_med.bnk</name>
        </project>
        <project>
          <name>expl.bnk</name>
        </project>
        <project>
          <name>impacts_full.bnk</name>
        </project>
        <project>
          <name>phys_coll.bnk</name>
        </project>
        <project>
          <name>psb.bnk</name>
        </project>
        <project>
          <name>damaged_modules.bnk</name>
        </project>
        <project>
          <name>wpn.bnk</name>
        </project>
        <project>
          <name>gun_reload.bnk</name>
        </project>
        <project>
          <name>tutorial_voice.bnk</name>
        </project>
      </SFX_soundbanks_arena>
      <SFX_soundbanks_hangar>
        <project>
          <name>hangar_prem_v2.bnk</name>
        </project>
        <project>
          <name>hangar_premium_IGR.bnk</name>
        </project>
        <project>
          <name>hangar_v2.bnk</name>
        </project>
        <project>
          <name>fort_area.bnk</name>
        </project>
      </SFX_soundbanks_hangar>
    </WWISE_adv_profile>
  </soundMgr>
  <logging>
    <suppress>
      <categories>
      </categories>
    </suppress>
    <logToMessageLogger>	false	</logToMessageLogger>
    <loggerID>	111	</loggerID>
    <file>game.log<enabled>	true	</enabled><openMode>a</openMode><maxSizeKB>	2048	</maxSizeKB><trimToKB>	512	</trimToKB></file>
    <file>python.log<enabled>	true	</enabled><source>SCRIPT</source><openMode>a</openMode><maxSizeKB>	200	</maxSizeKB><trimToKB>	50	</trimToKB></file>
  </logging>
  <webBrowser>
    <processExePath>cef/cef_browser_process.exe</processExePath>
    <userAgent>Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/39.0.2171.95 Safari/537.36 WOWS/1.0</userAgent>
    <cachePath>profile/cef_cache</cachePath>
    <hardwareAcceleration>	false	</hardwareAcceleration>
    <logFile>cef.log</logFile>
    <logVerbosity>warning</logVerbosity>
    <enableFlash>	true	</enableFlash>
  </webBrowser>
</engine_config.xml>