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###       NVIDIA INSPECTOR - CHANGELOG      ###
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NVIDIA Inspector - Version 1.9.7.8 (.NET Framework 2 or above)

- added "dpiAware" flag to support win8+ dpi scaling
- avoid interupting status requests on optimus cards
- show power usage in watts on main page if supported and nvml is available
- added encoder usage to monitoring if supported and nvml is available
- added decoder usage to monitoring if supported and nvml is available
- added power limit status to monitoring
- added thermal limit status to monitoring 
- added reliability voltage limit status to monitoring 
- added sli sync boost limit to monitoring
- added CLI param "setVoltagePoints"
- added CLI param "dumpVoltagePoints"  
- changed CLI param "lockVoltagePoint" to also use uV instead of mV
- fixed calling CLI made voltage points reset  
- added max boost clock estimation for pascal with voltage point support



NVIDIA Inspector - Version 1.9.7.7 (.NET Framework 2 or above)

- fixed GDDR5X detection
- fixed voltage reading for pascal
- disabled max boost clock detection for pascal (quick fix for 3rd party curve reset on inspector start)
- readded button and jumplist entry for profile inspector if exists
- added CLI param "-lockVoltagePoint"


NVIDIA Profile Inspector - Version 2.1.3.0 (.NET Framework 4 or above)

- added 'export current profile including predefined settings' to menu
- fixed empty profile export if no setting is set but only application(s)
- fixed crash if nvd3dumx file is not present (WDDM2.1 driver)
- updated setting constants to R367
- added setting decryptor for encrypted 3dvision settings
- improved import error handling
- show nvidia icon for predefined profiles in modified profile list
- added CLI param "-silent"
- added CLI param "-silentImport"
- added some 3d vision settings to CSN file (by DarkStarSword) 
- added OpenGL version override to CSN file
- added FastSync to CSN file
- added FrameRateLimiterV2 values to CSN file



NVIDIA Inspector - Version 1.9.7.6 (.NET Framework 2 or above)

- fixed image upload

NVIDIA Profile Inspector - Version 2.1.2.0 (.NET Framework 4 or above)

- nvidiaProfileInspector is now open source and licensed under MIT license.
  (https://github.com/Orbmu2k/nvidiaProfileInspector)

- there are also continues builds available outside of the update cycle of nvidiaInspector
  (https://ci.appveyor.com/project/Orbmu2k/nvidiaprofileinspector/build/artifacts)

- added option to include predefined settings to the exported nip file
- fixed when all string fields got persisted on apply changes even if no changes was made to them
- fixed when the import removes the predefined settings of a profile if they are not included in the nip file
- fixed clicking the refresh button may crash the application for some users

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NVIDIA Inspector - Version 1.9.7.5 (.NET Framework 2 or above)

- removed obsoltete profile settings jump list entry
- fixed cuda lib error 

NVIDIA Profile Inspector - Version 2.1.1.1 (.NET Framework 4 or above)

- reverted back to default font
- fixed layout problems (hopefully)


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NVIDIA Inspector - Version 1.9.7.4 (.NET Framework 2 or above)

- replaced old ROP calculation with new API call, this should fix ROP count for Maxwell 2 cards with reduced L2 Cache
- increased unlocked UI clock limit for non boost states to fix error with memory clocks beyond 4000MHz
- improved max boost clock estimation for maxwell
- completely removed settings profile editor from main application, it is now deployed as standalone application

NVIDIA Profile Inspector - Version 2.1.1.0 (.NET Framework 4 or above)

- completely reworked settings engine backend
- removed update detection / autoupdate
- updated to latest available settings api R352
- added stereo setting name detection from driver lib (thx to DarkStarSword)
- default custom setting names are now embedded to the exe file, and can be extracted with command line switch "-createCSN"
- added some GSYNC settings to CSN
- profile export now exports only customized settings without the nvidia predefined settings
- profile import now resets the profile to current driver defaults before import
- changed framerate limiter value selection to predicted fps instead of the raw api value
- you can drag'n drop nip files or application shortcuts now

