<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ C:\Projects\WoW\Bin\Interface\FrameXML\UI.xsd">
	<Script file="FindParty.lua"/>
	<Script file="FindPartyTooltip.lua"/>
	<Script file="localization.lua"/>

	<Font name="FP_FontDefault" inherits="GameFontNormal" virtual="true">
		<Color r="1.0" g="1.0" b="1.0"/>
	</Font>
	<Font name="FP_FontLeft" inherits="FP_FontDefault" justifyH="LEFT" virtual="true"/>


	<!-- Template  -->
	<SimpleHTML name="FP_StringTemplate" virtual="true">
		<Layers>
			<Layer level="OVERLAY">
				<FontString name="$parentText" inherits="FP_FontLeft">
					<Anchors>
						<Anchor point="RIGHT"/>
						<Anchor point="LEFT"/>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
	</SimpleHTML>

	<Button name="FP_RowTemplate" virtual="true">
		<Size>
			<AbsDimension x="750" y="25"/>
		</Size>
		<Frames>
			<Frame name="$parentTime" inherits="FP_StringTemplate">
				<Size>
					<AbsDimension x="35" y="25"/>
				</Size>
				<Anchors>
					<Anchor point="LEFT" relativeTo="$parent" relativePoint="LEFT"/>
				</Anchors>
			</Frame>
			<Frame name="$parentDungeon" inherits="FP_StringTemplate">
				<Size>
					<AbsDimension x="155" y="20"/>
				</Size>
				<Anchors>
					<Anchor point="LEFT" relativeTo="$parentTime" relativePoint="RIGHT"/>
				</Anchors>
			</Frame>
			<Frame name="$parentName" inherits="FP_StringTemplate">
				<Size>
					<AbsDimension x="130" y="20"/>
				</Size>
				<Anchors>
					<Anchor point="LEFT" relativeTo="$parentDungeon" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="10" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
			</Frame>
			<Frame name="$parentMsg" inherits="FP_StringTemplate">
				<Size>
					<AbsDimension y="20"/>
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="$parentName" relativePoint="TOPRIGHT"/>
					<Anchor point="RIGHT" relativeTo="$parent" relativePoint="RIGHT"/>
				</Anchors>
			</Frame>
		</Frames>
		<HighlightTexture file="Interface\QuestFrame\UI-QuestTitleHighlight" alphaMode="ADD">
			<Anchors>
				<Anchor point="TOPLEFT">
					<Offset>
						<AbsDimension x="5" y="-2"/>
					</Offset>
				</Anchor>
				<Anchor point="BOTTOMRIGHT">
					<Offset>
						<AbsDimension x="-5" y="2"/>
					</Offset>
				</Anchor>
			</Anchors>
		</HighlightTexture>
		<OnLoad>
		</OnLoad>
		<Scripts>
			<OnLoad>
				self:RegisterForClicks("LeftButtonDown", "RightButtonDown");
			</OnLoad>
			<OnClick>FP_MenuClicked(self, button, "SEL_SHOUT");</OnClick>
			<OnEnter>
				FP_Tooltip_Func.LIST(self);
			</OnEnter>
			<OnLeave>GameTooltip:Hide();</OnLeave>
		</Scripts>
	</Button>

	<Frame name="FP_FrameTemplate" frameStrata="MEDIUM" virtual="true">
		<!--	<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
			<TileSize>
				<AbsValue val="32"/>
			</TileSize>
			<EdgeSize>
				<AbsValue val="32"/>
			</EdgeSize>
			<BackgroundInsets>
				<AbsInset	left="11" right="12" top="12" bottom="11"/>
			</BackgroundInsets>
		</Backdrop>
		-->
		<Backdrop bgFile="Interface\ChatFrame\ChatFrameBackground" edgeFile="Interface\ChatFrame\ChatFrameBackground" tile="false">
			<BackgroundInsets>
				<AbsInset left="0" right="0" top="0" bottom="0" />
			</BackgroundInsets>
			<EdgeSize>
				<AbsValue val="2" />
			</EdgeSize>
		</Backdrop>
		<Scripts>
			<OnLoad>
				self:SetBackdropBorderColor(0.15, 0.15, 0.15, 1);
				self:SetBackdropColor(0, 0, 0, 1);
			</OnLoad>
		</Scripts>
	</Frame>

	<Button name="FP_SortButtonTemplate" virtual="true">
		<HitRectInsets>
			<AbsInset left="3" right="3" top="3" bottom="3"/>
		</HitRectInsets>
		<Scripts>
			<OnClick>
				local asc = FP_SortButtonClicked(self);
				if (asc) then
				self:SetNormalTexture("Interface\\ChatFrame\\UI-ChatIcon-ScrollUp-Up");
				self:SetDisabledTexture("Interface\\ChatFrame\\UI-ChatIcon-ScrollUp-Disabled");
				self:SetPushedTexture("Interface\\ChatFrame\\UI-ChatIcon-ScrollUp-Down");
				else
				self:SetNormalTexture("Interface\\ChatFrame\\UI-ChatIcon-ScrollDown-Up");
				self:SetDisabledTexture("Interface\\ChatFrame\\UI-ChatIcon-ScrollDown-Disabled");
				self:SetPushedTexture("Interface\\ChatFrame\\UI-ChatIcon-ScrollDown-Down");
				end
			</OnClick>
		</Scripts>
		<NormalTexture file="Interface\ChatFrame\UI-ChatIcon-ScrollUp-Up"/>
		<PushedTexture file="Interface\ChatFrame\UI-ChatIcon-ScrollUp-Down"/>
		<DisabledTexture file="Interface\ChatFrame\UI-ChatIcon-ScrollUp-Disabled"/>
		<HighlightTexture file="Interface\Buttons\ButtonHilight-Round" alphaMode="ADD"/>
	</Button>

	<Button name="FP_FileterButtonTemplate" virtual = "true">
		<Layers>
			<Layer level="BACKGROUND">
				<Texture name="$parentLine" file="Interface\TradeSkillFrame\UI-TradeSkill-SkillBorder">
					<Anchors>
						<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT">
							<Offset>
								<AbsDimension x="-2" y="4"/>
							</Offset>
						</Anchor>
						<Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT">
							<Offset>
								<AbsDimension x="-3" y="-3"/>
							</Offset>
						</Anchor>
					</Anchors>
					<TexCoords left="0.1" right="1.0" top="0" bottom="0.25"/>
				</Texture>
			</Layer>
			<Layer level="OVERLAY">
				<FontString name="$parentText" inherits="GameFontNormal" justifyH="CENTER" >
					<Color r="1.0" g="0.75" b="0.25"/>
					<Anchors>
						<Anchor point="RIGHT"/>
						<Anchor point="LEFT"/>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
		<HighlightTexture name="$parentHighTexture" file="Interface\Buttons\ButtonHilight-Round" alphaMode="ADD">
			<Size>
				<AbsDimension y="22"/>
			</Size>
			<Anchors>
				<Anchor point="CENTER"></Anchor>
			</Anchors>
		</HighlightTexture>
	</Button>


	<!-- Frame  -->
	<Frame name="FP_Frame" toplevel="true" movable="true" parent="UIParent" hidden="true">
		<Size>
			<AbsDimension x="750" y="660"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER" relativePoint="CENTER"/>
		</Anchors>
		<Frames>
			<Frame name="FP_ListFrame" resizable="true" movable="true">
				<Size>
					<AbsDimension x="750" y="290"/>
				</Size>
				<Anchors>
					<Anchor point="TOP" relativeTo="$parent" relativePoint="TOP" >
						<Offset>
							<AbsDimension x="0" y="-40"/>
						</Offset>
					</Anchor>
				</Anchors>
				<!--			<Backdrop bgFile="Interface\AddOns\FindParty\whitepixel" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
					<TileSize>
						<AbsValue val="32"/>
					</TileSize>
					<EdgeSize>
						<AbsValue val="32"/>
					</EdgeSize>
					<BackgroundInsets>
						<AbsInset	left="11" right="12" top="12" bottom="11"/>
					</BackgroundInsets>
				</Backdrop>
				-->
				<Backdrop bgFile="Interface\ChatFrame\ChatFrameBackground" edgeFile="Interface\ChatFrame\ChatFrameBackground" tile="false">
					<BackgroundInsets>
						<AbsInset left="0" right="0" top="0" bottom="0" />
					</BackgroundInsets>
					<EdgeSize>
						<AbsValue val="2" />
					</EdgeSize>
				</Backdrop>
				<Scripts>
					<OnLoad>
						self:SetBackdropBorderColor(0.15, 0.15, 0.15, 1);
						self:SetBackdropColor(0, 0, 0, 1);
						self:SetMinResize(325,70);
						self:SetMaxResize(100000, 870);
					</OnLoad>
					<OnMouseDown>FP_ListFrame:StartMoving()</OnMouseDown>
					<OnMouseUp>FP_ListFrame:StopMovingOrSizing();</OnMouseUp>
				</Scripts>
				<Frames>
					<Button name="$parentBridgeToTitle" inherits="FP_SortButtonTemplate" id="5">
						<Size>
							<AbsDimension x="28" y="24"/>
						</Size>
						<Anchors>
							<Anchor point="CENTER" relativeTo="$parent" relativePoint="TOP">
								<Offset x="0" y="-5"/>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnLoad>
								self:SetNormalTexture("Interface\\ChatFrame\\UI-ChatIcon-ScrollDown-Up");
								self:SetPushedTexture("Interface\\ChatFrame\\UI-ChatIcon-ScrollDown-Down");
							</OnLoad>
							<OnClick>
								if (FP_TitleFrame:IsShown()) then
								FP_ListFrameBridgeToTitle:SetNormalTexture("Interface\\ChatFrame\\UI-ChatIcon-ScrollUp-Up");
								FP_ListFrameBridgeToTitle:SetPushedTexture("Interface\\ChatFrame\\UI-ChatIcon-ScrollUp-Down");
								FP_TitleFrame:Hide();
								FP_Options.titlebarVisible = false;
								else
								FP_ListFrameBridgeToTitle:SetNormalTexture("Interface\\ChatFrame\\UI-ChatIcon-ScrollDown-Up");
								FP_ListFrameBridgeToTitle:SetPushedTexture("Interface\\ChatFrame\\UI-ChatIcon-ScrollDown-Down");
								FP_TitleFrame:Show();
								FP_Options.titlebarVisible = true;
								end
							</OnClick>
						</Scripts>
					</Button>
					<Button name="$parentBridgeToMenu" inherits="FP_SortButtonTemplate" id="6">
						<Size>
							<AbsDimension x="28" y="24"/>
						</Size>
						<Anchors>
							<Anchor point="CENTER" relativeTo="$parent" relativePoint="BOTTOM">
								<Offset x="0" y="5"/>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnLoad>
								self:SetNormalTexture("Interface\\ChatFrame\\UI-ChatIcon-ScrollUp-Up");
								self:SetPushedTexture("Interface\\ChatFrame\\UI-ChatIcon-ScrollUp-Down");
							</OnLoad>
							<OnClick>
								if (FP_MenuFrame:IsShown()) then
								FP_ListFrameBridgeToMenu:SetNormalTexture("Interface\\ChatFrame\\UI-ChatIcon-ScrollDown-Up");
								FP_ListFrameBridgeToMenu:SetPushedTexture("Interface\\ChatFrame\\UI-ChatIcon-ScrollDown-Down");
								FP_MenuFrame:Hide();
								FP_FindFrame:Hide();
								FP_Options.menubarVisible = false;
								else
								FP_ListFrameBridgeToMenu:SetNormalTexture("Interface\\ChatFrame\\UI-ChatIcon-ScrollUp-Up");
								FP_ListFrameBridgeToMenu:SetPushedTexture("Interface\\ChatFrame\\UI-ChatIcon-ScrollUp-Down");
								FP_MenuFrame:Show();
								FP_Options.menubarVisible = true;
								end
							</OnClick>
						</Scripts>
					</Button>
					<Button name="$parentTimeSort" inherits="FP_SortButtonTemplate" id="1">
						<Size>
							<AbsDimension x="28" y="24"/>
						</Size>
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
								<Offset x="10" y="-10"/>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnEnter>
								FP_Tooltip_Func.SORTTIME(self);
							</OnEnter>
							<OnLeave>GameTooltip:Hide();</OnLeave>
						</Scripts>
					</Button>
					<Button name="$parentFilterDungeon" inherits="FP_FileterButtonTemplate" id = "2">
						<Size>
							<AbsDimension x= "155" y="22"/>
						</Size>
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
								<Offset>
									<AbsDimension x="40" y="-10"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnLoad>
								getglobal(self:GetName().."Text"):SetNonSpaceWrap(true);
								self:RegisterForClicks("LeftButtonDown", "RightButtonDown");
								getglobal(self:GetName().."Text"):SetText("던전: 모두");
								getglobal(self:GetName().."Text"):SetWordWrap(enable);
								getglobal(self:GetName().."HighTexture"):SetWidth(100);
							</OnLoad>
							<OnClick>
								FP_MenuClicked(self, button, "MENU_FILTERDUNGEON");
								FP_Tooltip_Func.FILTERDUNGEON(self);
							</OnClick>
							<OnEnter>
								FP_Tooltip_Func.FILTERDUNGEON(self);
							</OnEnter>
							<OnLeave>GameTooltip:Hide();</OnLeave>
						</Scripts>
					</Button>
					<Button name="$parentFilterClass" inherits="FP_FileterButtonTemplate">
						<Size>
							<AbsDimension y="22"/>
						</Size>
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
								<Offset>
									<AbsDimension x="345" y="-10"/>
								</Offset>
							</Anchor>
							<Anchor point="TOPRIGHT" relativeTo="$parent" relativePoint="TOPRIGHT">
								<Offset>
									<AbsDimension x="-35" y="-10"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnLoad>
								self:RegisterForClicks("LeftButtonDown", "RightButtonDown");
								getglobal(self:GetName().."Text"):SetText("직업 골라내기 : 모두");
								getglobal(self:GetName().."HighTexture"):SetWidth(250);
							</OnLoad>
							<OnClick>
								FP_MenuClicked(self, button, "MENU_CLASS");
								FP_Tooltip_Func.FILTERCLASS(self);
							</OnClick>
							<OnEnter>
								FP_Tooltip_Func.FILTERCLASS(self);
							</OnEnter>
							<OnLeave>GameTooltip:Hide();</OnLeave>
						</Scripts>
					</Button>
					<!-- Grip in lower-right corner used to resize window -->
					<Button name="$parentResizeGrip">
						<Size>
							<AbsDimension x="16" y="16"/>
						</Size>
						<Anchors>
							<Anchor point="BOTTOMRIGHT" relativeTo="$parent" relatviePoint="BOTTOMRIGHT">
								<Offset x="0" y="0"/>
							</Anchor>
						</Anchors>
						<NormalTexture file="Interface\AddOns\FindParty\Buttons">
							<TexCoords left="0" right=".125" top=".25" bottom=".375"/>
						</NormalTexture>
						<PushedTexture file="Interface\AddOns\FindParty\Buttons">
							<TexCoords left="0" right=".125" top=".25" bottom=".375"/>
						</PushedTexture>
						<HighlightTexture file="Interface\AddOns\FindParty\Buttons" alphaMode="ADD">
							<TexCoords left="0" right=".125" top=".25" bottom=".375"/>
						</HighlightTexture>
						<Scripts>
							<OnMouseDown>FP_ListFrame:StartSizing()</OnMouseDown>
							<OnMouseUp>
								FP_ListFrame:StopMovingOrSizing();
								FP_ListAdjust();
							</OnMouseUp>
						</Scripts>
					</Button>
					<Button name="$parentRow1" inherits="FP_RowTemplate" id="1">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
								<Offset x="20" y="-30"/>
							</Anchor>
							<Anchor point="RIGHT" relativeTo="$parent" relativePoint="RIGHT">
								<Offset x="-35" y="0"/>
							</Anchor>
						</Anchors>
					</Button>
					<Button name="$parentRow2" inherits="FP_RowTemplate" id="2">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="$parentRow1" relativePoint="BOTTOMLEFT"/>
							<Anchor point="RIGHT" relativeTo="$parent" relativePoint="RIGHT">
								<Offset x="-35" y="0"/>
							</Anchor>
						</Anchors>
					</Button>
					<Button name="$parentRow3" inherits="FP_RowTemplate" id="3">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="$parentRow2" relativePoint="BOTTOMLEFT"/>
							<Anchor point="RIGHT" relativeTo="$parent" relativePoint="RIGHT">
								<Offset x="-35" y="0"/>
							</Anchor>
						</Anchors>
					</Button>
					<Button name="$parentRow4" inherits="FP_RowTemplate" id="4">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="$parentRow3" relativePoint="BOTTOMLEFT"/>
							<Anchor point="RIGHT" relativeTo="$parent" relativePoint="RIGHT">
								<Offset x="-35" y="0"/>
							</Anchor>
						</Anchors>
					</Button>
					<Button name="$parentRow5" inherits="FP_RowTemplate" id="5">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="$parentRow4" relativePoint="BOTTOMLEFT"/>
							<Anchor point="RIGHT" relativeTo="$parent" relativePoint="RIGHT">
								<Offset x="-35" y="0"/>
							</Anchor>
						</Anchors>
					</Button>
					<Button name="$parentRow6" inherits="FP_RowTemplate" id="6">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="$parentRow5" relativePoint="BOTTOMLEFT"/>
							<Anchor point="RIGHT" relativeTo="$parent" relativePoint="RIGHT">
								<Offset x="-35" y="0"/>
							</Anchor>
						</Anchors>
					</Button>
					<Button name="$parentRow7" inherits="FP_RowTemplate" id="7">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="$parentRow6" relativePoint="BOTTOMLEFT"/>
							<Anchor point="RIGHT" relativeTo="$parent" relativePoint="RIGHT">
								<Offset x="-35" y="0"/>
							</Anchor>
						</Anchors>
					</Button>
					<Button name="$parentRow8" inherits="FP_RowTemplate" id="8">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="$parentRow7" relativePoint="BOTTOMLEFT"/>
							<Anchor point="RIGHT" relativeTo="$parent" relativePoint="RIGHT">
								<Offset x="-35" y="0"/>
							</Anchor>
						</Anchors>
					</Button>
					<Button name="$parentRow9" inherits="FP_RowTemplate" id="9">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="$parentRow8" relativePoint="BOTTOMLEFT"/>
							<Anchor point="RIGHT" relativeTo="$parent" relativePoint="RIGHT">
								<Offset x="-35" y="0"/>
							</Anchor>
						</Anchors>
					</Button>
					<Button name="$parentRow10" inherits="FP_RowTemplate" id="10">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="$parentRow9" relativePoint="BOTTOMLEFT"/>
							<Anchor point="RIGHT" relativeTo="$parent" relativePoint="RIGHT">
								<Offset x="-35" y="0"/>
							</Anchor>
						</Anchors>
					</Button>
					<Button name="$parentRow11" inherits="FP_RowTemplate" id="11">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="$parentRow10" relativePoint="BOTTOMLEFT"/>
							<Anchor point="RIGHT" relativeTo="$parent" relativePoint="RIGHT">
								<Offset x="-35" y="0"/>
							</Anchor>
						</Anchors>
					</Button>
					<Button name="$parentRow12" inherits="FP_RowTemplate" id="12">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="$parentRow11" relativePoint="BOTTOMLEFT"/>
							<Anchor point="RIGHT" relativeTo="$parent" relativePoint="RIGHT">
								<Offset x="-35" y="0"/>
							</Anchor>
						</Anchors>
					</Button>
					<Button name="$parentRow13" inherits="FP_RowTemplate" id="13">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="$parentRow12" relativePoint="BOTTOMLEFT"/>
							<Anchor point="RIGHT" relativeTo="$parent" relativePoint="RIGHT">
								<Offset x="-35" y="0"/>
							</Anchor>
						</Anchors>
					</Button>
					<Button name="$parentRow14" inherits="FP_RowTemplate" id="14">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="$parentRow13" relativePoint="BOTTOMLEFT"/>
							<Anchor point="RIGHT" relativeTo="$parent" relativePoint="RIGHT">
								<Offset x="-35" y="0"/>
							</Anchor>
						</Anchors>
					</Button>
					<Button name="$parentRow15" inherits="FP_RowTemplate" id="15">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="$parentRow14" relativePoint="BOTTOMLEFT"/>
							<Anchor point="RIGHT" relativeTo="$parent" relativePoint="RIGHT">
								<Offset x="-35" y="0"/>
							</Anchor>
						</Anchors>
					</Button>
					<Button name="$parentRow16" inherits="FP_RowTemplate" id="16">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="$parentRow15" relativePoint="BOTTOMLEFT"/>
							<Anchor point="RIGHT" relativeTo="$parent" relativePoint="RIGHT">
								<Offset x="-35" y="0"/>
							</Anchor>
						</Anchors>
					</Button>
					<Button name="$parentRow17" inherits="FP_RowTemplate" id="17">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="$parentRow16" relativePoint="BOTTOMLEFT"/>
							<Anchor point="RIGHT" relativeTo="$parent" relativePoint="RIGHT">
								<Offset x="-35" y="0"/>
							</Anchor>
						</Anchors>
					</Button>
					<Button name="$parentRow18" inherits="FP_RowTemplate" id="18">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="$parentRow17" relativePoint="BOTTOMLEFT"/>
							<Anchor point="RIGHT" relativeTo="$parent" relativePoint="RIGHT">
								<Offset x="-35" y="0"/>
							</Anchor>
						</Anchors>
					</Button>
					<Button name="$parentRow19" inherits="FP_RowTemplate" id="19">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="$parentRow18" relativePoint="BOTTOMLEFT"/>
							<Anchor point="RIGHT" relativeTo="$parent" relativePoint="RIGHT">
								<Offset x="-35" y="0"/>
							</Anchor>
						</Anchors>
					</Button>
					<Button name="$parentRow20" inherits="FP_RowTemplate" id="20">
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="$parentRow19" relativePoint="BOTTOMLEFT"/>
							<Anchor point="RIGHT" relativeTo="$parent" relativePoint="RIGHT">
								<Offset x="-35" y="0"/>
							</Anchor>
						</Anchors>
					</Button>
					<ScrollFrame name="$parentScrollFrame" inherits="FauxScrollFrameTemplate" hidden="false">
						<Anchors>
							<Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="$parent">
								<Offset>
									<AbsDimension x="0" y="-15"/>
								</Offset>
							</Anchor>
							<Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" relativeTo="$parent">
								<Offset>
									<AbsDimension x="-35" y="10"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Frames>
							<Frame name="$parentTop">
								<Size>
									<AbsDimension x="32" y="28"/>
								</Size>
								<Anchors>
									<Anchor point="TOPLEFT" relativePoint="TOPRIGHT">
										<Offset>
											<AbsDimension x="-2" y="5"/>
										</Offset>
									</Anchor>
								</Anchors>
								<Layers>
									<Layer level="ARTWORK">
										<!-- <Texture name="$parentArt" file="Interface\PaperDollInfoFrame\UI-Character-ScrollBar">
											<Anchors>
												<Anchor point="TOPLEFT" relativePoint="TOPLEFT"/>
												<Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT"/>
											</Anchors>
											<TexCoords left="0" top="0" right="0.484375" bottom="0.109803921568627"/>
										</Texture>
										-->
									</Layer>
								</Layers>
							</Frame>
							<Frame name="$parentBottom">
								<Size>
									<AbsDimension x="32" y="28"/>
								</Size>
								<Anchors>
									<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT">
										<Offset>
											<AbsDimension x="-2" y="-2"/>
										</Offset>
									</Anchor>
								</Anchors>
								<Layers>
									<Layer level="ARTWORK">
										<Texture name="$parentArt" file="Interface\PaperDollInfoFrame\UI-Character-ScrollBar">
											<Anchors>
												<Anchor point="TOPLEFT" relativePoint="TOPLEFT"/>
												<Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT"/>
											</Anchors>
											<TexCoords left="0.515625" top="0.313725490196078" right="1.0"	bottom="0.4140625"/>
										</Texture>
									</Layer>
								</Layers>
							</Frame>
							<Frame name="$parentMiddle">
								<Size>
									<AbsDimension x="32"/>
								</Size>
								<Anchors>
									<Anchor point="TOP" relativeTo= "$parentTop" relativePoint="BOTTOM">
										<Offset>
											<AbsDimension x="0" y="0"/>
										</Offset>
									</Anchor>
									<Anchor point="BOTTOM" relativeTo= "$parentBottom" relativePoint="TOP">
										<Offset>
											<AbsDimension x="0" y="0"/>
										</Offset>
									</Anchor>
								</Anchors>
								<Layers>
									<Layer level="ARTWORK">
										<Texture name="$parentMiddle" file="Interface\PaperDollInfoFrame\UI-Character-ScrollBar">
											<Anchors>
												<Anchor point="TOPLEFT" relativePoint="TOPLEFT"/>
												<Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT"/>
											</Anchors>
											<TexCoords left="0" top="0.109803921568627" right="0.484375" bottom="1"/>
										</Texture>
									</Layer>
								</Layers>
							</Frame>
						</Frames>
						<Scripts>
							<OnVerticalScroll>
								FauxScrollFrame_OnVerticalScroll(self, offset, 25, FP_Scroll);
							</OnVerticalScroll>
							<OnShow>FP_Scroll();</OnShow>
						</Scripts>
					</ScrollFrame>
				</Frames>
			</Frame>
			<Frame name="FP_TitleFrame" enableMouse="true" inherits="FP_FrameTemplate">
				<Size>
					<AbsDimension x="750" y="40"/>
				</Size>
				<Anchors>
					<Anchor point="BOTTOM" relativeTo="FP_ListFrame" relativePoint="TOP">
						<Offset>
							<AbsDimension x="0" y="-5"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnEnter>
						<!-- FP_Tooltip_Func.TITLEBAR(self); -->
					</OnEnter>
					<OnLeave>GameTooltip:Hide();</OnLeave>
					<OnMouseDown>FP_ListFrame:StartMoving()</OnMouseDown>
					<OnMouseUp>FP_ListFrame:StopMovingOrSizing();</OnMouseUp></Scripts>
				<Layers>
					<Layer level="OVERLAY">
						<FontString name="$parentText" inherits="GameFontHighLightLarge" justifyH="CENTER">
							<Color r="1.0" g="0.85" b="1.0"/>
							<Anchors>
								<Anchor point="CENTER" relativePoint="CENTER"/>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
				<Frames>
					<Button name="$parentCloseButton">
						<Size>
							<AbsDimension x="32" y="32"/>
						</Size>
						<Anchors>
							<Anchor point="TOPRIGHT">
								<Offset>
									<AbsDimension x="-5" y="-5"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnEnter>
								FP_Tooltip_Func.CLOSE(self);
							</OnEnter>
							<OnLeave>GameTooltip:Hide();</OnLeave>
							<OnClick>FP_Frame:Hide()</OnClick></Scripts>
						<NormalTexture file="Interface\Buttons\UI-Panel-MinimizeButton-Up"/>
						<PushedTexture file="Interface\Buttons\UI-Panel-MinimizeButton-Down"/>
						<HighlightTexture file="Interface\Buttons\UI-Panel-MinimizeButton-Highlight" alphaMode="ADD"/>
					</Button>
					<Button name="$parentMaxButton">
						<Size>
							<AbsDimension x="22" y="22"/>
						</Size>
						<Anchors>
							<Anchor point="RIGHT" relativeTo="$parentCloseButton" relativePoint="LEFT">
								<Offset>
									<AbsDimension x="0" y="0"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnEnter>
								FP_Tooltip_Func.MAXMIZE(self);
							</OnEnter>
							<OnLeave>GameTooltip:Hide();</OnLeave>
							<OnClick>FP_MenuClicked(self, button, "MENU_MAX")</OnClick></Scripts>
						<NormalTexture file="Interface\Buttons\UI-PlusButton-UP"/>
						<HighlightTexture file="Interface\Buttons\ButtonHilight-Round" alphaMode="ADD"/>
					</Button>
					<Button name="$parentMinButton">
						<Size>
							<AbsDimension x="22" y="22"/>
						</Size>
						<Anchors>
							<Anchor point="RIGHT" relativeTo="$parentMaxButton" relativePoint="LEFT">
								<Offset>
									<AbsDimension x="0" y="0"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnEnter>
								FP_Tooltip_Func.MINIMIZE(self);
							</OnEnter>
							<OnLeave>GameTooltip:Hide();</OnLeave>
							<OnClick>FP_MenuClicked(self, button, "MENU_MIN")</OnClick></Scripts>
						<NormalTexture file="Interface\Buttons\UI-MinusButton-UP"/>
						<HighlightTexture file="Interface\Buttons\ButtonHilight-Round" alphaMode="ADD"/>
					</Button>
					<Button name="$parentDecreaseButton">
						<Size>
							<AbsDimension x="24" y="24"/>
						</Size>
						<Anchors>
							<Anchor point="RIGHT" relativeTo="$parentMinButton" relativePoint="LEFT">
								<Offset>
									<AbsDimension x="0" y="0"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnEnter>
								FP_Tooltip_Func.DECREASE(self);
							</OnEnter>
							<OnLeave>GameTooltip:Hide();</OnLeave>
							<OnClick>FP_MenuClicked(self, button, "MENU_DEC")</OnClick></Scripts>
						<NormalTexture file="Interface\ChatFrame\UI-ChatIcon-ScrollUp-Up"/>
						<PushedTexture file="Interface\ChatFrame\UI-ChatIcon-ScrollUp-Down"/>
						<DisabledTexture file="Interface\ChatFrame\UI-ChatIcon-ScrollUp-Disabled"/>
						<HighlightTexture file="Interface\Buttons\ButtonHilight-Round" alphaMode="ADD"/>
					</Button>
					<Button name="$parentIncreaseButton">
						<Size>
							<AbsDimension x="24" y="24"/>
						</Size>
						<Anchors>
							<Anchor point="RIGHT" relativeTo="$parentDecreaseButton" relativePoint="LEFT">
								<Offset>
									<AbsDimension x="0" y="0"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnEnter>
								FP_Tooltip_Func.INCREASE(self);
							</OnEnter>
							<OnLeave>GameTooltip:Hide();</OnLeave>
							<OnClick>FP_MenuClicked(self, button, "MENU_INC")</OnClick></Scripts>
						<NormalTexture file="Interface\ChatFrame\UI-ChatIcon-ScrollDown-Up"/>
						<PushedTexture file="Interface\ChatFrame\UI-ChatIcon-ScrollDown-Down"/>
						<DisabledTexture file="Interface\ChatFrame\UI-ChatIcon-ScrollDown-Disabled"/>
						<HighlightTexture file="Interface\Buttons\ButtonHilight-Round" alphaMode="ADD"/>
					</Button>
					<Button name="$parentOption">
						<Size>
							<AbsDimension x="24" y="24"/>
						</Size>
						<Anchors>
							<Anchor point="RIGHT" relativeTo="$parentIncreaseButton" relativePoint="LEFT">
								<Offset>
									<AbsDimension x="-10" y="0"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnLoad>self:RegisterForClicks("LeftButtonDown","RightButtonDown"); </OnLoad>
							<OnEnter>
								FP_Tooltip_Func.OPTION(self);
							</OnEnter>
							<OnLeave>GameTooltip:Hide();</OnLeave>
							<OnClick>FP_MenuClicked(self, button, "MENU_OPTION")</OnClick></Scripts>
						<HighlightTexture file="Interface\Buttons\ButtonHilight-Round" alphaMode="ADD"/>
						<NormalTexture file="Interface\ChatFrame\UI-ChatIcon-Chat-Up"></NormalTexture>
						<PushedTexture file="Interface\ChatFrame\UI-ChatIcon-Chat-Down"></PushedTexture>
					</Button>
					<Button name="$parentActivation">
						<Size>
							<AbsDimension x="20" y="20"/>
						</Size>
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
								<Offset>
									<AbsDimension x="15" y="-10"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnEnter>
								FP_Tooltip_Func.ACTIVATE(self);
							</OnEnter>
							<OnLeave>GameTooltip:Hide();</OnLeave>
							<OnClick>
								FP_MenuClicked(self, button, "MENU_ACTIVATION");
								FP_Tooltip_Func.ACTIVATE(self);
						</OnClick></Scripts>
						<HighlightTexture file="Interface\Buttons\ButtonHilight-Round" alphaMode="ADD"/>
						<NormalTexture file="Interface\AddOns\FindParty\activated"></NormalTexture>
					</Button>
					<Button name="$parentAnnouncing">
						<Size>
							<AbsDimension x="20" y="20"/>
						</Size>
						<Anchors>
							<Anchor point="LEFT" relativeTo="$parentActivation" relativePoint="RIGHT">
								<Offset>
									<AbsDimension x="5" y="0"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnEnter>
								FP_Tooltip_Func.ANNOUNCE(self);
							</OnEnter>
							<OnLeave>GameTooltip:Hide();</OnLeave>
							<OnClick>
								FP_MenuClicked(self, button, "MENU_ANNOUNCE");
								FP_Tooltip_Func.ANNOUNCE(self);
						</OnClick></Scripts>
						<HighlightTexture file="Interface\Buttons\ButtonHilight-Round" alphaMode="ADD"/>
						<NormalTexture file="Interface\Icons\INV_Misc_GroupLooking"></NormalTexture>
					</Button>
					<Button name="$parentActivateBellnWindow">
						<Size>
							<AbsDimension x="20" y="20"/>
						</Size>
						<Anchors>
							<Anchor point="LEFT" relativeTo="$parentAnnouncing" relativePoint="RIGHT">
								<Offset>
									<AbsDimension x="5" y="0"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnEnter>
								FP_Tooltip_Func.ACTIVATEBELLNWINDOW(self);
							</OnEnter>
							<OnLeave>GameTooltip:Hide();</OnLeave>
							<OnClick>
								FP_MenuClicked(self, button, "MENU_ACTIVATE_BELLNWINDOW");
								FP_Tooltip_Func.ACTIVATEBELLNWINDOW(self);
						</OnClick></Scripts>
						<HighlightTexture file="Interface\Buttons\ButtonHilight-Round" alphaMode="ADD"/>
						<NormalTexture file="Interface\AddOns\FindParty\bellActivated"></NormalTexture>
					</Button>
				</Frames>
			</Frame>
			<Frame name ="FP_MenuFrame" inherits="FP_FrameTemplate">
				<Size>
					<AbsDimension x="750" y="50"/>
				</Size>
				<Anchors>
					<Anchor point="TOP" relativeTo="FP_ListFrame" relativePoint="BOTTOM">
						<Offset>
							<AbsDimension x="0" y="5"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Frames>
					<Button name="$parentWhisper" inherits="UIPanelButtonTemplate" text="파티신청">
						<Size>
							<AbsDimension x="90" y="22"/>
						</Size>
						<Anchors>
							<Anchor point="LEFT" relativeTo="$parent" relativePoint="LEFT">
								<Offset>
									<AbsDimension x="10" y="0"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnClick>FP_MenuClicked(self, button, "MENU_APPLY");</OnClick>
							<OnEnter>
								FP_Tooltip_Func.APPLYBINDING(self);
							</OnEnter>
							<OnLeave>GameTooltip:Hide();</OnLeave>
						</Scripts>
					</Button>
					<Button name="$parentException" inherits="UIPanelButtonTemplate" text="제외">
						<Size>
							<AbsDimension x="90" y="22"/>
						</Size>
						<Anchors>
							<Anchor point="LEFT" relativeTo="$parentWhisper" relativePoint="RIGHT">
								<Offset>
									<AbsDimension x="10" y="0"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnClick>FP_MenuClicked(self, button, "MENU_EXCEPTION");</OnClick>
							<OnEnter>
								FP_Tooltip_Func.EXCEPTIONBINDING(self);
							</OnEnter>
							<OnLeave>GameTooltip:Hide();</OnLeave>
						</Scripts>
					</Button>
					<Button name="$parentExceptionDelete" inherits="UIPanelButtonTemplate" text="제외초기화">
						<Size>
							<AbsDimension x="90" y="22"/>
						</Size>
						<Anchors>
							<Anchor point="LEFT" relativeTo="$parentException" relativePoint="RIGHT">
								<Offset>
									<AbsDimension x="10" y="0"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnClick>FP_MenuClicked(self, button, "MENU_EXCEPTION_DELETE");</OnClick></Scripts></Button>
					<Button name="$parentWho" inherits="UIPanelButtonTemplate" text="파장누구지">
						<Size>
							<AbsDimension x="90" y="22"/>
						</Size>
						<Anchors>
							<Anchor point="LEFT" relativeTo="$parentExceptionDelete" relativePoint="RIGHT">
								<Offset>
									<AbsDimension x="10" y="0"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnClick>FP_MenuClicked(self, button, "MENU_WHO");</OnClick>
							<OnEnter>
								FP_Tooltip_Func.WHOBINDING(self);
							</OnEnter>
							<OnLeave>GameTooltip:Hide();</OnLeave>
						</Scripts>
					</Button>
					<Button name="$parentFind" inherits="UIPanelButtonTemplate" text="참석/광고 설정">
						<Size>
							<AbsDimension x="90" y="22"/>
						</Size>
						<Anchors>
							<Anchor point="LEFT" relativeTo="$parentWho" relativePoint="RIGHT">
								<Offset>
									<AbsDimension x="10" y="0"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnClick>if (FP_FindFrame:IsShown()) then												 FP_FindFrame:Hide();											 else												 FP_FindFrame:Show();											 end</OnClick></Scripts></Button>
					<Button name="$parentInfo" inherits="UIPanelButtonTemplate" text="도움말">
						<Size>
							<AbsDimension x="80" y="22"/>
						</Size>
						<Anchors>
							<Anchor point="RIGHT" relativeTo="$parent" relativePoint="RIGHT">
								<Offset>
									<AbsDimension x="-20" y="0"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnClick>FP_MenuClicked(self, button, "MENU_INFO");</OnClick></Scripts></Button>
				</Frames>
			</Frame>
			<Frame name="FP_FindFrame"	hidden="true" inherits="FP_FrameTemplate">
				<Size>
					<AbsDimension x="750" y="100"/>
				</Size>
				<Anchors>
					<Anchor point="TOP" relativeTo="FP_MenuFrame" relativePoint="BOTTOM">
						<Offset>
							<AbsDimension x="0" y="5"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnShow>FP_FindDungeonAddColor()</OnShow></Scripts>
				<Frames>
					<Button name="$parentDungeon" inherits="UIPanelButtonTemplate" text="인던 선택">
						<Size>
							<AbsDimension x="150" y="22"/>
						</Size>
						<Anchors>
							<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
								<Offset>
									<AbsDimension x="20" y="-15"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnClick>FP_MenuClicked(self, button, "MENU_DUNGEON");</OnClick>
						</Scripts>
					</Button>
					<Button name="$parentAnnounce" inherits="UIPanelButtonTemplate" text="광고 시작">
						<Size>
							<AbsDimension x="150" y="22"/>
						</Size>
						<Anchors>
							<Anchor point="TOPRIGHT" relativeTo="$parent" relativePoint="TOPRIGHT">
								<Offset>
									<AbsDimension x="-20" y="-15"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnClick>FP_MenuClicked(self, button, "MENU_ANNOUNCE");</OnClick>
						</Scripts>
					</Button>
					<Frame name="$parentDungeonName" inherits="FP_StringTemplate">
						<Size>
							<AbsDimension x="150" y="22"/>
						</Size>
						<Anchors>
							<Anchor point="LEFT" relativeTo="$parentDungeon" relativePoint="RIGHT">
								<Offset x="20" y="0"/>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnLoad>FP_FindFrameDungeonNameText:SetText("선택해주세요");</OnLoad>
						</Scripts>
					</Frame>

					<CheckButton name="$parentEtc" inherits="OptionsCheckButtonTemplate">
						<HitRectInsets>
							<AbsInset left="0" rght="50" top="0" bottom="0"/>
						</HitRectInsets>
						<Anchors>
							<Anchor point="BOTTOMLEFT" relativeTo="$parent" relativePoint="BOTTOMLEFT">
								<Offset>
									<AbsDimension x="10" y="5"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnLoad>getglobal(self:GetName().."Text"):SetText("나만의 광고 : ");</OnLoad>
							<OnClick>FP_MenuClicked(self, button, "SEL_ETC", self:GetChecked());</OnClick>
						</Scripts>
					</CheckButton>
					<EditBox name="$parentAdText" inherits="InputBoxTemplate" enableMouse="true" autoFocus="false">
						<Size>
							<AbsDimension x="550" y="26"/>
						</Size>
						<Anchors>
							<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentEtc">
								<Offset>
									<AbsDimension x="100" y="0"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnTabPressed>FP_FindFrameWhText:SetFocus();</OnTabPressed>
							<OnEscapePressed>self:ClearFocus();</OnEscapePressed>
							<OnUpdate>FP_UserDefinedAdMsg = self:GetText();</OnUpdate>
						</Scripts>
					</EditBox>

					<CheckButton name="$parentWhCheck" inherits="OptionsCheckButtonTemplate">
						<HitRectInsets>
							<AbsInset left="10" rght="50" top="0" bottom="0"/>
						</HitRectInsets>
						<Anchors>
							<Anchor point="BOTTOMLEFT" relativeTo="$parent" relativePoint="BOTTOMLEFT">
								<Offset>
									<AbsDimension x="10" y="29"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnLoad>getglobal(self:GetName().."Text"):SetText("나만의 귓말 : ");</OnLoad>
							<OnClick>FP_MenuClicked(self, button, "SEL_ETC2", self:GetChecked());</OnClick>
						</Scripts>
					</CheckButton>
					<EditBox name="$parentWhText" inherits="InputBoxTemplate" enableMouse="true" autoFocus="false">
						<Size>
							<AbsDimension x="550" y="26"/>
						</Size>
						<Anchors>
							<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentEtc">
								<Offset>
									<AbsDimension x="100" y="24"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnTabPressed>FP_FindFrameAdText:SetFocus();</OnTabPressed>
							<OnEscapePressed>self:ClearFocus();</OnEscapePressed>
							<OnUpdate>FP_UserDefinedWhMsg = self:GetText();</OnUpdate>
						</Scripts>
							
					</EditBox>

					<!-- 직업별 체크버튼 -->
					<!-- CheckButton name="$parentWarrior" inherits="OptionsCheckButtonTemplate">
						<HitRectInsets>
							<AbsInset left="0" rght="50" top="0" bottom="0"/>
						</HitRectInsets>
						<Anchors>
							<Anchor point="LEFT" relativeTo="$parent" relativePoint="LEFT">
								<Offset>
									<AbsDimension x="10" y="-5"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnLoad>getglobal(self:GetName().."Text"):SetText("전사");</OnLoad>
							<OnClick>FP_MenuClicked(self, button, "SEL_WARRIOR", self:GetChecked());</OnClick></Scripts></CheckButton>
					<CheckButton name="$parentPriest" inherits="OptionsCheckButtonTemplate">
						<HitRectInsets>
							<AbsInset left="0" rght="50" top="0" bottom="0"/>
						</HitRectInsets>
						<Anchors>
							<Anchor point="LEFT" relativeTo="$parentWarrior" relativePoint="RIGHT">
								<Offset>
									<AbsDimension x="25" y="0"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnLoad>getglobal(self:GetName().."Text"):SetText("사제");</OnLoad>
							<OnClick>FP_MenuClicked(self, button, "SEL_PRIEST", self:GetChecked());</OnClick></Scripts></CheckButton>
					<CheckButton name="$parentPaladin" inherits="OptionsCheckButtonTemplate">
						<HitRectInsets>
							<AbsInset left="0" rght="50" top="0" bottom="0"/>
						</HitRectInsets>
						<Anchors>
							<Anchor point="LEFT" relativeTo="$parentPriest" relativePoint="RIGHT">
								<Offset>
									<AbsDimension x="25" y="0"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnLoad>getglobal(self:GetName().."Text"):SetText("성기사");</OnLoad>
							<OnClick>FP_MenuClicked(self, button, "SEL_PALADIN", self:GetChecked());</OnClick></Scripts></CheckButton>
					<CheckButton name="$parentMage" inherits="OptionsCheckButtonTemplate">
						<HitRectInsets>
							<AbsInset left="0" rght="50" top="0" bottom="0"/>
						</HitRectInsets>
						<Anchors>
							<Anchor point="LEFT" relativeTo="$parentPaladin" relativePoint="RIGHT">
								<Offset>
									<AbsDimension x="40" y="0"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnLoad>getglobal(self:GetName().."Text"):SetText("마법사");</OnLoad>
							<OnClick>FP_MenuClicked(self, button, "SEL_MAGE", self:GetChecked());</OnClick></Scripts></CheckButton>
					<CheckButton name="$parentWarrock" inherits="OptionsCheckButtonTemplate">
						<HitRectInsets>
							<AbsInset left="0" rght="50" top="0" bottom="0"/>
						</HitRectInsets>
						<Anchors>
							<Anchor point="LEFT" relativeTo="$parentMage" relativePoint="RIGHT">
								<Offset>
									<AbsDimension x="40" y="0"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnLoad>getglobal(self:GetName().."Text"):SetText("흑마법사");</OnLoad>
							<OnClick>FP_MenuClicked(self, button, "SEL_WARROCK", self:GetChecked());</OnClick></Scripts></CheckButton>
					<CheckButton name="$parentHunter" inherits="OptionsCheckButtonTemplate">
						<HitRectInsets>
							<AbsInset left="0" rght="50" top="0" bottom="0"/>
						</HitRectInsets>
						<Anchors>
							<Anchor point="LEFT" relativeTo="$parentWarrock" relativePoint="RIGHT">
								<Offset>
									<AbsDimension x="50" y="0"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnLoad>getglobal(self:GetName().."Text"):SetText("사냥꾼");</OnLoad>
							<OnClick>FP_MenuClicked(self, button, "SEL_HUNTER", self:GetChecked());</OnClick></Scripts></CheckButton>
					<CheckButton name="$parentDruid" inherits="OptionsCheckButtonTemplate">
						<HitRectInsets>
							<AbsInset left="0" rght="50" top="0" bottom="0"/>
						</HitRectInsets>
						<Anchors>
							<Anchor point="LEFT" relativeTo="$parentHunter" relativePoint="RIGHT">
								<Offset>
									<AbsDimension x="40" y="0"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnLoad>getglobal(self:GetName().."Text"):SetText("드루이드");</OnLoad>
							<OnClick>FP_MenuClicked(self, button, "SEL_DRUID", self:GetChecked());</OnClick></Scripts></CheckButton>
					<CheckButton name="$parentRogue" inherits="OptionsCheckButtonTemplate">
						<HitRectInsets>
							<AbsInset left="0" rght="50" top="0" bottom="0"/>
						</HitRectInsets>
						<Anchors>
							<Anchor point="LEFT" relativeTo="$parentDruid" relativePoint="RIGHT">
								<Offset>
									<AbsDimension x="50" y="0"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnLoad>getglobal(self:GetName().."Text"):SetText("도적");</OnLoad>
							<OnClick>FP_MenuClicked(self, button, "SEL_ROGUE", self:GetChecked());</OnClick></Scripts></CheckButton>
					<CheckButton name="$parentShaman" inherits="OptionsCheckButtonTemplate">
						<HitRectInsets>
							<AbsInset left="0" rght="50" top="0" bottom="0"/>
						</HitRectInsets>
						<Anchors>
							<Anchor point="LEFT" relativeTo="$parentRogue" relativePoint="RIGHT">
								<Offset>
									<AbsDimension x="30" y="0"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnLoad>getglobal(self:GetName().."Text"):SetText("주술사");</OnLoad>
							<OnClick>FP_MenuClicked(self, button, "SEL_SHAMAN", self:GetChecked());</OnClick>
						</Scripts>
					</CheckButton>
					<CheckButton name="$parentDeathknight" inherits="OptionsCheckButtonTemplate">
						<HitRectInsets>
							<AbsInset left="0" rght="50" top="0" bottom="0"/>
						</HitRectInsets>
						<Anchors>
							<Anchor point="LEFT" relativeTo="$parentShaman" relativePoint="RIGHT">
								<Offset>
									<AbsDimension x="40" y="0"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnLoad>getglobal(self:GetName().."Text"):SetText("죽음의 기사");</OnLoad>
							<OnClick>FP_MenuClicked(self, button, "SEL_DEATHKNIGHT", self:GetChecked());</OnClick>
						</Scripts>
					</CheckButton-->
				</Frames>
			</Frame>
			<Frame name="FP_DropDownMenu" inherits="UIDropDownMenuTemplate" id="1">
				<Scripts>
					<OnLoad></OnLoad>
				</Scripts>
			</Frame>
		</Frames>
	</Frame>

	<!-- minimap button-->
	<!--Button name="FP_IconFrame" frameStrata="MEDIUM" parent="MinimapBackdrop" enableMouse="true" movable="true">
		<Size>
			<AbsDimension x="35" y="35"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER" relativeTo="Minimap" relativePoint="CENTER">
				<Offset>
					<AbsDimension x="-15" y="0"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Layers>
			<Layer level="BACKGROUND">
				<Texture name="FP_IconFrame_Icon" file="Interface\AddOns\FindParty\SIM-Icon">
					<Size>
						<AbsDimension x="18" y="18"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT">
							<Offset>
								<AbsDimension x="7" y="-6"/>
							</Offset>
						</Anchor>
					</Anchors>
					<TexCoords left="0.075" right="0.925" top="0.075" bottom="0.925"/>
				</Texture>
			</Layer>
			<Layer level="OVERLAY">
				<Texture file="Interface\Minimap\MiniMap-TrackingBorder">
					<Size>
						<AbsDimension x="56" y="56"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT"/>
					</Anchors>
				</Texture>
			</Layer>
		</Layers>
		<HighlightTexture alphaMode="ADD" file="Interface\Minimap\UI-Minimap-ZoomButton-Highlight"/>
		<Scripts>
			<OnLoad>
				self:RegisterForClicks("LeftButtonDown","RightButtonDown");
				self:RegisterForDrag("LeftButton")
			</OnLoad>
			<OnEnter>
				FP_Tooltip_Func.ICON(self);
			</OnEnter>
			<OnLeave>GameTooltip:Hide();</OnLeave>
			<OnDragStart>
				if (not FP_Options.iconLocked) then
				self:LockHighlight();
				self:StartMoving();
				end
			</OnDragStart>
			<OnDragStop>
				self:UnlockHighlight();
				self:StopMovingOrSizing();
			</OnDragStop>
			<OnClick>
				FP_IconClicked();
				FP_Tooltip_Func.ICON(self);
			</OnClick>
		</Scripts>
	</Button-->
	<Frame name="FP_InviteControlFrame">
		<Scripts>
			<!--OnLoad>FP_IconFrame:Show();FP_OnLoad();</OnLoad-->
			<OnLoad>FP_OnLoad();</OnLoad>
			<OnEvent>FP_OnEvent(event, ...);</OnEvent>
			<OnUpdate>FP_OnUpdate();</OnUpdate>
		</Scripts>
	</Frame>
</Ui>
